Developed by
Taito Corporation
Released
1989
Also For
Amiga, Atari ST, Commodore 64, DOS, FM Towns, Genesis, J2ME, TurboGrafx-16, Wii
Published by
Taito Corporation
Volfed The Game Andreas
Game and Software Preservation. ClassicReload was setup for preservation of 6,000+ old retro abandonware games and abandoned OS/interfaces. Dec 31, 1989 Find reviews, trailers, release dates, news, screenshots, walkthroughs, and more for Volfied here on GameSpot. XTDOS is a website to play Classic dos games online using dosbox directly in your browser.
To exit fullscreen mode, press escape. Playing experience can be poor due to your browser or your computer. Download Volfied and launch it with DOSBox to have the best playing experience! If the game is too fast or too slow, try hitting CTRL-F11 (slower) and CTRL-F12 (faster). Volfied (ヴォルフィード, Vorufīdo) is an arcade game designed by Fukio Mitsuji and released by Taito in 1989. It is a successor to Qix. How to Play: Up/down/left/right: Use ARROWS The fire and jump Buttons Depends on the Game Cofiguration. Tags: play Volfied, Volfied, Volfied dos, Volfied online.
Perspective
Top-down
Setting
Sci-Fi / Futuristic
Genre
Action, Puzzle
Gameplay
Arcade
Visual
Fixed / Flip-screen
Volfed The Game Android
Description
Volfed The Game And Game
The space ship Monotros has returned after receiving an SOS call to save his home world (Volfied) from alien invaders and has to defeat a different boss and his minions in each level. Volfied is very similar to Qix -- the player takes control of an ship/object whose purpose is to roam the screen, forming shapes and removing them from the play field. By way of reward, a picture is gradually revealed in the removed areas of the screen. The borders of the area which the player has not cleared become the border of the area the player's pointer can move along. When not cutting the ship is protected by a shield the shield decreases over time and when it hits zero the enemies can also killl you when not cutting.
The player's object must avoid contact with any of the enemies which float around the screen, as this will weaken and eventually destroy it. Barriers limit which parts of the border boxes can be formed through. The goal is to clear 80% or more of the screen, and each additional percent adds bonus points. Most levels contain power-up blocks these power-ups can be claimed when the area around it is removed. Possible power-ups are increased speed (S), time frees for the enemies (T), pause you shield from counting down (P), a laser to shoot the smaller enemies (L), all smaller enemies are killed instantly (C) and a weapon to kill the boss (a red tomato only found in blocks with the red light).
This game allows for one or two player games in three difficulty levels, but offers no passwords or saved games across its numerous levels.
From Mobygames.com. Original Entry